pub trait ICapeTowerTopMenuRoot: IMonoBehaviour {
// Provided methods
fn m_cape_tower_top_menu_content(self) -> CapeTowerTopMenuContent { ... }
fn set_m_cape_tower_top_menu_content(self, value: CapeTowerTopMenuContent) { ... }
fn m_info_window(self) -> GameObject { ... }
fn set_m_info_window(self, value: GameObject) { ... }
fn m_info_window_animator(self) -> Animator { ... }
fn set_m_info_window_animator(self, value: Animator) { ... }
fn m_info_window_caption_text(self) -> TextMeshProUGUI { ... }
fn set_m_info_window_caption_text(self, value: TextMeshProUGUI) { ... }
fn m_info_window_description_text(self) -> TextMeshProUGUI { ... }
fn set_m_info_window_description_text(self, value: TextMeshProUGUI) { ... }
}Provided Methods§
fn m_info_window(self) -> GameObject
fn set_m_info_window(self, value: GameObject)
fn m_info_window_animator(self) -> Animator
fn set_m_info_window_animator(self, value: Animator)
fn m_info_window_caption_text(self) -> TextMeshProUGUI
fn set_m_info_window_caption_text(self, value: TextMeshProUGUI)
fn m_info_window_description_text(self) -> TextMeshProUGUI
fn set_m_info_window_description_text(self, value: TextMeshProUGUI)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.