pub trait ICasualMap: ISingletonScriptableObject_1<CasualMap> {
Show 20 methods
// Provided methods
fn m_casual_edit_data1(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data1(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data2(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data2(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data3(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data3(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data4(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data4(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data5(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data5(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data6(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data6(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data7(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data7(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data8(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data8(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data9(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data9(self, value: List_1<CasualMap_ObjectData>) { ... }
fn m_casual_edit_data10(self) -> List_1<CasualMap_ObjectData> { ... }
fn set_m_casual_edit_data10(self, value: List_1<CasualMap_ObjectData>) { ... }
}Provided Methods§
fn m_casual_edit_data1(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data1(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data2(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data2(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data3(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data3(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data4(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data4(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data5(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data5(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data6(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data6(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data7(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data7(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data8(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data8(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data9(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data9(self, value: List_1<CasualMap_ObjectData>)
fn m_casual_edit_data10(self) -> List_1<CasualMap_ObjectData>
fn set_m_casual_edit_data10(self, value: List_1<CasualMap_ObjectData>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.