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IClassChangeJobMenuItemContent

Trait IClassChangeJobMenuItemContent 

Source
pub trait IClassChangeJobMenuItemContent: IBasicMenuItemContent {
    // Provided methods
    fn m_unit_icon(self) -> UnitIcon { ... }
    fn set_m_unit_icon(self, value: UnitIcon) { ... }
    fn m_title(self) -> TextMeshProUGUI { ... }
    fn set_m_title(self, value: TextMeshProUGUI) { ... }
    fn m_weapon_level_list(
        self,
    ) -> List_1<ClassChangeJobMenuItemContent_WeaponLevelItem> { ... }
    fn set_m_weapon_level_list(
        self,
        value: List_1<ClassChangeJobMenuItemContent_WeaponLevelItem>,
    ) { ... }
    fn m_name_ranks(self) -> TextMeshProUGUI { ... }
    fn set_m_name_ranks(self, value: TextMeshProUGUI) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§