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ICutSceneEventReceiverMethods

Trait ICutSceneEventReceiverMethods 

Source
pub trait ICutSceneEventReceiverMethods: ICutSceneEventReceiver {
    // Provided methods
    fn on_notify(
        self,
        origin: impl Into<Playable>,
        notification: impl Into<INotification>,
        context: impl Into<Object>,
    ) { ... }
    fn on_notify_spring_resest_marker(
        self,
        spring_marker: impl Into<CutSceneSpringResetMarker>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn on_notify( self, origin: impl Into<Playable>, notification: impl Into<INotification>, context: impl Into<Object>, )

OnNotify(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::inotification::INotification, crate::system::object::Object) overload

Source

fn on_notify_spring_resest_marker( self, spring_marker: impl Into<CutSceneSpringResetMarker>, )

OnNotifySpringResestMarker(crate::app::cutscenespringresetmarker::CutSceneSpringResetMarker) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICutSceneEventReceiver> ICutSceneEventReceiverMethods for __T

Available on crate feature app-cutsceneeventreceiver only.