pub trait IDamageInfo_InfoWindowMethods: IDamageInfo_InfoWindow {
// Provided methods
fn is_show(self) -> bool { ... }
fn ctor(self, root_object: impl Into<GameObject>) { ... }
fn tick(self) { ... }
fn set_info(self, info: impl Into<DamageInfo_Info>) { ... }
}Provided Methods§
Sourcefn ctor(self, root_object: impl Into<GameObject>)
fn ctor(self, root_object: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Sourcefn set_info(self, info: impl Into<DamageInfo_Info>)
fn set_info(self, info: impl Into<DamageInfo_Info>)
SetInfo(crate::app::damageinfo::DamageInfo_Info) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDamageInfo_InfoWindow> IDamageInfo_InfoWindowMethods for __T
Available on crate feature
app-damageinfo only.