pub trait IFade_FadeLayerMethods: IFade_FadeLayer {
// Provided methods
fn exec(self, to_color: impl Into<Color>, duration: impl Into<f32>) { ... }
fn tick(self, delta_time: impl Into<f32>) -> bool { ... }
fn get_color(self) -> Color { ... }
fn get_to_color(self) -> Color { ... }
fn is_active(self) -> bool { ... }
fn is_alive(self) -> bool { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn exec(self, to_color: impl Into<Color>, duration: impl Into<f32>)
fn exec(self, to_color: impl Into<Color>, duration: impl Into<f32>)
Exec(crate::unity_engine::color::Color, f32) overload
Sourcefn get_to_color(self) -> Color
fn get_to_color(self) -> Color
get_ToColor() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IFade_FadeLayer> IFade_FadeLayerMethods for __T
Available on crate feature
app-fade only.