pub trait IGameSaveDataUtil_ProcDeleteAllMethods: IGameSaveDataUtil_ProcDeleteAll {
// Provided methods
fn ctor(self) { ... }
fn pause_exit_app(self) { ... }
fn resume_exit_app(self) { ... }
fn delete_all(self) { ... }
fn is_running(self) -> bool { ... }
fn write_global(self) { ... }
fn result(self) { ... }
}Provided Methods§
Sourcefn pause_exit_app(self)
fn pause_exit_app(self)
PauseExitApp() overload
Sourcefn resume_exit_app(self)
fn resume_exit_app(self)
ResumeExitApp() overload
Sourcefn delete_all(self)
fn delete_all(self)
DeleteAll() overload
Sourcefn is_running(self) -> bool
fn is_running(self) -> bool
IsRunning() overload
Sourcefn write_global(self)
fn write_global(self)
WriteGlobal() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGameSaveDataUtil_ProcDeleteAll> IGameSaveDataUtil_ProcDeleteAllMethods for __T
Available on crate feature
app-gamesavedatautil only.