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IGameSkip

Trait IGameSkip 

Source
pub trait IGameSkip: ISingletonClass_1<GameSkip> {
    // Provided methods
    fn m_sequence(self) -> GameSkip_Sequence { ... }
    fn set_m_sequence(self, value: GameSkip_Sequence) { ... }
    fn m_status(self) -> GameSkip_Status { ... }
    fn set_m_status(self, value: GameSkip_Status) { ... }
    fn m_statck(self) -> Stack_1<GameSkip_Status> { ... }
    fn set_m_statck(self, value: Stack_1<GameSkip_Status>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§