pub trait IGiftContent: IBasicMenuContent {
// Provided methods
fn m_help_text(self) -> GameObject { ... }
fn set_m_help_text(self, value: GameObject) { ... }
fn m_gift(self) -> GameObject { ... }
fn set_m_gift(self, value: GameObject) { ... }
fn m_item_count(self) -> GameObject { ... }
fn set_m_item_count(self, value: GameObject) { ... }
}Provided Methods§
fn m_help_text(self) -> GameObject
fn set_m_help_text(self, value: GameObject)
fn m_gift(self) -> GameObject
fn set_m_gift(self, value: GameObject)
fn m_item_count(self) -> GameObject
fn set_m_item_count(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.