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IGmapCamera

Trait IGmapCamera 

Source
pub trait IGmapCamera: ISingletonMonoBehaviour_1<GmapCamera> {
Show 28 methods // Provided methods fn m_sphere_center(self) -> GameObject { ... } fn set_m_sphere_center(self, value: GameObject) { ... } fn m_default_angle_x(self) -> f32 { ... } fn set_m_default_angle_x(self, value: f32) { ... } fn m_default_distance(self) -> f32 { ... } fn set_m_default_distance(self, value: f32) { ... } fn m_angle_curve(self) -> AnimationCurve { ... } fn set_m_angle_curve(self, value: AnimationCurve) { ... } fn m_distance_curve(self) -> AnimationCurve { ... } fn set_m_distance_curve(self, value: AnimationCurve) { ... } fn m_zoom_speed(self) -> f32 { ... } fn set_m_zoom_speed(self, value: f32) { ... } fn m_camera(self) -> Camera { ... } fn set_m_camera(self, value: Camera) { ... } fn m_zoom_param(self) -> Array<f32> { ... } fn set_m_zoom_param(self, value: Array<f32>) { ... } fn m_zoom_dir(self) -> f32 { ... } fn set_m_zoom_dir(self, value: f32) { ... } fn m_position(self) -> InterpolatorVector3 { ... } fn set_m_position(self, value: InterpolatorVector3) { ... } fn m_angle_x(self) -> InterpolatorFloat { ... } fn set_m_angle_x(self, value: InterpolatorFloat) { ... } fn m_distance(self) -> InterpolatorFloat { ... } fn set_m_distance(self, value: InterpolatorFloat) { ... } fn m_is_r_stick_zoom(self) -> bool { ... } fn set_m_is_r_stick_zoom(self, value: bool) { ... } fn m_prev_zoom(self) -> f32 { ... } fn set_m_prev_zoom(self, value: f32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§