pub trait IHubLensFlare: IMonoBehaviour {
Show 14 methods
// Provided methods
fn flare_scale(self) -> f32 { ... }
fn set_flare_scale(self, value: f32) { ... }
fn flare_max_size(self) -> f32 { ... }
fn set_flare_max_size(self, value: f32) { ... }
fn flare_z(self) -> f32 { ... }
fn set_flare_z(self, value: f32) { ... }
fn rotate_v(self) -> f32 { ... }
fn set_rotate_v(self, value: f32) { ... }
fn m_flare(self) -> List_1<HubLensFlare_Flare> { ... }
fn set_m_flare(self, value: List_1<HubLensFlare_Flare>) { ... }
fn m_sun_position(self) -> Vector3 { ... }
fn set_m_sun_position(self, value: Vector3) { ... }
fn m_light(self) -> GameObject { ... }
fn set_m_light(self, value: GameObject) { ... }
}Provided Methods§
fn flare_scale(self) -> f32
fn set_flare_scale(self, value: f32)
fn flare_max_size(self) -> f32
fn set_flare_max_size(self, value: f32)
fn flare_z(self) -> f32
fn set_flare_z(self, value: f32)
fn rotate_v(self) -> f32
fn set_rotate_v(self, value: f32)
fn m_flare(self) -> List_1<HubLensFlare_Flare>
fn set_m_flare(self, value: List_1<HubLensFlare_Flare>)
fn m_sun_position(self) -> Vector3
fn set_m_sun_position(self, value: Vector3)
fn m_light(self) -> GameObject
fn set_m_light(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.