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IKeyHelp_UI

Trait IKeyHelp_UI 

Source
pub trait IKeyHelp_UI: IObject {
    // Provided methods
    fn m_prefab_handle(self) -> TResourceHandle_1<GameObject> { ... }
    fn set_m_prefab_handle(self, value: TResourceHandle_1<GameObject>) { ... }
    fn m_game_object(self) -> GameObject { ... }
    fn set_m_game_object(self, value: GameObject) { ... }
    fn m_elements(self) -> Dictionary_2<KeyHelp_Type, KeyHelp_UI_Element> { ... }
    fn set_m_elements(
        self,
        value: Dictionary_2<KeyHelp_Type, KeyHelp_UI_Element>,
    ) { ... }
    fn m_index(self) -> i32 { ... }
    fn set_m_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§