pub trait IKeyHelp_UI_ElementMethods: IKeyHelp_UI_Element {
// Provided methods
fn ctor(self, root: impl Into<GameObject>) { ... }
fn set_visible(self, is_visible: impl Into<bool>) { ... }
fn set_index(self, index: impl Into<i32>) { ... }
fn set_text(self, text: impl Into<Il2CppString>) { ... }
}Provided Methods§
Sourcefn ctor(self, root: impl Into<GameObject>)
fn ctor(self, root: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Sourcefn set_visible(self, is_visible: impl Into<bool>)
fn set_visible(self, is_visible: impl Into<bool>)
SetVisible(bool) overload
Sourcefn set_text(self, text: impl Into<Il2CppString>)
fn set_text(self, text: impl Into<Il2CppString>)
SetText(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IKeyHelp_UI_Element> IKeyHelp_UI_ElementMethods for __T
Available on crate feature
app-keyhelp only.