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ILaterTalkSetter

Trait ILaterTalkSetter 

Source
pub trait ILaterTalkSetter: IMonoBehaviour {
Show 28 methods // Provided methods fn chara_solo(self) -> GameObject { ... } fn set_chara_solo(self, value: GameObject) { ... } fn chara_pair(self) -> GameObject { ... } fn set_chara_pair(self, value: GameObject) { ... } fn main(self) -> LaterTalkSetter_UnitInfo { ... } fn set_main(self, value: LaterTalkSetter_UnitInfo) { ... } fn pair_left(self) -> LaterTalkSetter_UnitInfo { ... } fn set_pair_left(self, value: LaterTalkSetter_UnitInfo) { ... } fn pair_right(self) -> LaterTalkSetter_UnitInfo { ... } fn set_pair_right(self, value: LaterTalkSetter_UnitInfo) { ... } fn symbol(self) -> Image { ... } fn set_symbol(self, value: Image) { ... } fn main_text(self) -> TextMeshProUGUI { ... } fn set_main_text(self, value: TextMeshProUGUI) { ... } fn m_base_disp_time(self) -> f32 { ... } fn set_m_base_disp_time(self, value: f32) { ... } fn m_others_time(self) -> f32 { ... } fn set_m_others_time(self, value: f32) { ... } fn m_wait_time_after(self) -> f32 { ... } fn set_m_wait_time_after(self, value: f32) { ... } fn m_current_time(self) -> f32 { ... } fn set_m_current_time(self, value: f32) { ... } fn m_unit_data(self) -> List_1<LaterTalkSetter_UnitData> { ... } fn set_m_unit_data(self, value: List_1<LaterTalkSetter_UnitData>) { ... } fn m_unit_index(self) -> i32 { ... } fn set_m_unit_index(self, value: i32) { ... } fn m_start_time(self) -> f64 { ... } fn set_m_start_time(self, value: f64) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§