pub trait IMainMenuSequence_HistoryInfo: IObject {
// Provided methods
fn m_layout_prefab(self) -> GameObject { ... }
fn set_m_layout_prefab(self, value: GameObject) { ... }
fn m_window(self) -> Array<MainMenuSequence_HistoryInfo_Window> { ... }
fn set_m_window(self, value: Array<MainMenuSequence_HistoryInfo_Window>) { ... }
fn m_menu_animator(self) -> Animator { ... }
fn set_m_menu_animator(self, value: Animator) { ... }
}Provided Methods§
fn m_layout_prefab(self) -> GameObject
fn set_m_layout_prefab(self, value: GameObject)
fn m_window(self) -> Array<MainMenuSequence_HistoryInfo_Window>
fn set_m_window(self, value: Array<MainMenuSequence_HistoryInfo_Window>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.