pub trait IMapAlternateConfirmRoot: IMonoBehaviour {
// Provided methods
fn m_before_god_name(self) -> TextMeshProUGUI { ... }
fn set_m_before_god_name(self, value: TextMeshProUGUI) { ... }
fn m_after_god_name(self) -> TextMeshProUGUI { ... }
fn set_m_after_god_name(self, value: TextMeshProUGUI) { ... }
fn m_skill_before(self) -> List_1<GameObject> { ... }
fn set_m_skill_before(self, value: List_1<GameObject>) { ... }
fn m_skill_after(self) -> List_1<GameObject> { ... }
fn set_m_skill_after(self, value: List_1<GameObject>) { ... }
}Provided Methods§
fn m_before_god_name(self) -> TextMeshProUGUI
fn set_m_before_god_name(self, value: TextMeshProUGUI)
fn m_after_god_name(self) -> TextMeshProUGUI
fn set_m_after_god_name(self, value: TextMeshProUGUI)
fn m_skill_before(self) -> List_1<GameObject>
fn set_m_skill_before(self, value: List_1<GameObject>)
fn m_skill_after(self) -> List_1<GameObject>
fn set_m_skill_after(self, value: List_1<GameObject>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.