pub trait IMapBattleInfoSequence: IMonoBehaviour {
// Provided methods
fn m_attack_list(self) -> Array<MapBattleInfoSequenceAttack> { ... }
fn set_m_attack_list(self, value: Array<MapBattleInfoSequenceAttack>) { ... }
fn m_heal_root(self) -> GameObject { ... }
fn set_m_heal_root(self, value: GameObject) { ... }
fn m_heal(self) -> TextMeshProUGUI { ... }
fn set_m_heal(self, value: TextMeshProUGUI) { ... }
}Provided Methods§
fn m_attack_list(self) -> Array<MapBattleInfoSequenceAttack>
fn set_m_attack_list(self, value: Array<MapBattleInfoSequenceAttack>)
fn m_heal_root(self) -> GameObject
fn set_m_heal_root(self, value: GameObject)
fn m_heal(self) -> TextMeshProUGUI
fn set_m_heal(self, value: TextMeshProUGUI)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.