pub trait IMapHistory_CommandWriterMethods: IMapHistory_CommandWriter {
Show 15 methods
// Provided methods
fn ctor(self) { ... }
fn prepare(self, type: impl Into<u8>) { ... }
fn write_variable_key(self, key: impl Into<Il2CppString>) { ... }
fn write_gid(self, gid: impl Into<Il2CppString>) { ... }
fn write_tid(self, tid: impl Into<Il2CppString>) { ... }
fn write_iid(self, iid: impl Into<Il2CppString>) { ... }
fn write_pid(self, pid: impl Into<Il2CppString>) { ... }
fn write_jid(self, jid: impl Into<Il2CppString>) { ... }
fn write_sid(self, sid: impl Into<Il2CppString>) { ... }
fn write_effect_name(self, name: impl Into<Il2CppString>) { ... }
fn write_material_string(self, str: impl Into<Il2CppString>) { ... }
fn write_rnid(self, rnid: impl Into<Il2CppString>) { ... }
fn write_random(self, random: impl Into<Random_2>) { ... }
fn get_type(self) -> i32 { ... }
fn get_size(self) -> i32 { ... }
}Provided Methods§
Sourcefn write_variable_key(self, key: impl Into<Il2CppString>)
fn write_variable_key(self, key: impl Into<Il2CppString>)
WriteVariableKey(::unity::Il2CppString) overload
Sourcefn write_gid(self, gid: impl Into<Il2CppString>)
fn write_gid(self, gid: impl Into<Il2CppString>)
WriteGid(::unity::Il2CppString) overload
Sourcefn write_tid(self, tid: impl Into<Il2CppString>)
fn write_tid(self, tid: impl Into<Il2CppString>)
WriteTid(::unity::Il2CppString) overload
Sourcefn write_iid(self, iid: impl Into<Il2CppString>)
fn write_iid(self, iid: impl Into<Il2CppString>)
WriteIid(::unity::Il2CppString) overload
Sourcefn write_pid(self, pid: impl Into<Il2CppString>)
fn write_pid(self, pid: impl Into<Il2CppString>)
WritePid(::unity::Il2CppString) overload
Sourcefn write_jid(self, jid: impl Into<Il2CppString>)
fn write_jid(self, jid: impl Into<Il2CppString>)
WriteJid(::unity::Il2CppString) overload
Sourcefn write_sid(self, sid: impl Into<Il2CppString>)
fn write_sid(self, sid: impl Into<Il2CppString>)
WriteSid(::unity::Il2CppString) overload
Sourcefn write_effect_name(self, name: impl Into<Il2CppString>)
fn write_effect_name(self, name: impl Into<Il2CppString>)
WriteEffectName(::unity::Il2CppString) overload
Sourcefn write_material_string(self, str: impl Into<Il2CppString>)
fn write_material_string(self, str: impl Into<Il2CppString>)
WriteMaterialString(::unity::Il2CppString) overload
Sourcefn write_rnid(self, rnid: impl Into<Il2CppString>)
fn write_rnid(self, rnid: impl Into<Il2CppString>)
WriteRnid(::unity::Il2CppString) overload
Sourcefn write_random(self, random: impl Into<Random_2>)
fn write_random(self, random: impl Into<Random_2>)
WriteRandom(crate::app::random_2::Random_2) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapHistory_CommandWriter> IMapHistory_CommandWriterMethods for __T
Available on crate feature
app-maphistory only.