pub trait IMapMaterial_Node: IObject {
// Provided methods
fn kind(self) -> MapMaterial_Kinds { ... }
fn set_kind(self, value: MapMaterial_Kinds) { ... }
fn material(self) -> Il2CppString { ... }
fn set_material(self, value: Il2CppString) { ... }
fn property(self) -> Il2CppString { ... }
fn set_property(self, value: Il2CppString) { ... }
fn value(self) -> f32 { ... }
fn set_value(self, value: f32) { ... }
fn color(self) -> Color { ... }
fn set_color(self, value: Color) { ... }
}Provided Methods§
fn kind(self) -> MapMaterial_Kinds
fn set_kind(self, value: MapMaterial_Kinds)
fn material(self) -> Il2CppString
fn set_material(self, value: Il2CppString)
fn property(self) -> Il2CppString
fn set_property(self, value: Il2CppString)
fn value(self) -> f32
fn set_value(self, value: f32)
fn color(self) -> Color
fn set_color(self, value: Color)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.