pub trait IMapPrefab_Entity: IObject {
Show 14 methods
// Provided methods
fn game_object(self) -> GameObject { ... }
fn set_game_object(self, value: GameObject) { ... }
fn region(self) -> MapPrefab_Region { ... }
fn set_region(self, value: MapPrefab_Region) { ... }
fn category(self) -> MapPrefab_Category { ... }
fn set_category(self, value: MapPrefab_Category) { ... }
fn name(self) -> Il2CppString { ... }
fn set_name(self, value: Il2CppString) { ... }
fn time(self) -> Il2CppString { ... }
fn set_time(self, value: Il2CppString) { ... }
fn user(self) -> Il2CppString { ... }
fn set_user(self, value: Il2CppString) { ... }
fn comment(self) -> Il2CppString { ... }
fn set_comment(self, value: Il2CppString) { ... }
}Provided Methods§
fn game_object(self) -> GameObject
fn set_game_object(self, value: GameObject)
fn region(self) -> MapPrefab_Region
fn set_region(self, value: MapPrefab_Region)
fn category(self) -> MapPrefab_Category
fn set_category(self, value: MapPrefab_Category)
fn name(self) -> Il2CppString
fn set_name(self, value: Il2CppString)
fn time(self) -> Il2CppString
fn set_time(self, value: Il2CppString)
fn user(self) -> Il2CppString
fn set_user(self, value: Il2CppString)
fn comment(self) -> Il2CppString
fn set_comment(self, value: Il2CppString)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.