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IMapSystemMenu_SubSystemMenu_RestartItemMethods

Trait IMapSystemMenu_SubSystemMenu_RestartItemMethods 

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pub trait IMapSystemMenu_SubSystemMenu_RestartItemMethods: IMapSystemMenu_SubSystemMenu_RestartItem {
    // Provided methods
    fn get_flag_id(self) -> Il2CppString { ... }
    fn ctor(self, target: impl Into<GameUserRestartData_Targtes>) { ... }
    fn get_name(self) -> Il2CppString { ... }
    fn get_help_text(self) -> Il2CppString { ... }
    fn get_map_attribute(self) -> BasicMenuItem_Attribute { ... }
    fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
    fn a_call(self) -> BasicMenu_Result { ... }
    fn b_call(self) -> BasicMenu_Result { ... }
}

Provided Methods§

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fn get_flag_id(self) -> Il2CppString

get_FlagID() overload

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fn ctor(self, target: impl Into<GameUserRestartData_Targtes>)

.ctor(crate::app::gameuserrestartdata::GameUserRestartData_Targtes) overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn get_help_text(self) -> Il2CppString

GetHelpText() overload

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fn get_map_attribute(self) -> BasicMenuItem_Attribute

GetMapAttribute() overload

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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload

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fn a_call(self) -> BasicMenu_Result

ACall() overload

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fn b_call(self) -> BasicMenu_Result

BCall() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMapSystemMenu_SubSystemMenu_RestartItem> IMapSystemMenu_SubSystemMenu_RestartItemMethods for __T

Available on crate feature app-mapsystemmenu only.