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IMeshGroundPaintDataMethods

Trait IMeshGroundPaintDataMethods 

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pub trait IMeshGroundPaintDataMethods: IMeshGroundPaintData {
Show 14 methods // Provided methods fn get_is_custom_size(self) -> bool { ... } fn set_is_custom_size(self, value: impl Into<bool>) { ... } fn get_names(self) -> Array<Il2CppString> { ... } fn set_names(self, value: impl Into<Array<Il2CppString>>) { ... } fn get_split_count(self) -> Vector2Int { ... } fn set_split_count(self, value: impl Into<Vector2Int>) { ... } fn get_size(self) -> Vector2 { ... } fn set_size(self, value: impl Into<Vector2>) { ... } fn get_offset(self) -> Vector2 { ... } fn set_offset(self, value: impl Into<Vector2>) { ... } fn get_index_list(self) -> Array<i32> { ... } fn set_index_list(self, value: impl Into<Array<i32>>) { ... } fn get_name(self, x: impl Into<f32>, y: impl Into<f32>) -> Il2CppString { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_is_custom_size(self) -> bool

get_IsCustomSize() overload

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fn set_is_custom_size(self, value: impl Into<bool>)

set_IsCustomSize(bool) overload

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fn get_names(self) -> Array<Il2CppString>

get_Names() overload

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fn set_names(self, value: impl Into<Array<Il2CppString>>)

set_Names(::unity::Array<::unity::Il2CppString>) overload

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fn get_split_count(self) -> Vector2Int

get_SplitCount() overload

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fn set_split_count(self, value: impl Into<Vector2Int>)

set_SplitCount(crate::unity_engine::vector2int::Vector2Int) overload

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fn get_size(self) -> Vector2

get_Size() overload

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fn set_size(self, value: impl Into<Vector2>)

set_Size(crate::unity_engine::vector2::Vector2) overload

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fn get_offset(self) -> Vector2

get_Offset() overload

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fn set_offset(self, value: impl Into<Vector2>)

set_Offset(crate::unity_engine::vector2::Vector2) overload

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fn get_index_list(self) -> Array<i32>

get_IndexList() overload

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fn set_index_list(self, value: impl Into<Array<i32>>)

set_IndexList(::unity::Array<i32>) overload

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fn get_name(self, x: impl Into<f32>, y: impl Into<f32>) -> Il2CppString

GetName(f32, f32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMeshGroundPaintData> IMeshGroundPaintDataMethods for __T

Available on crate feature app-meshgroundpaintdata only.