pub trait IMiniMapSightRendererMethods: IMiniMapSightRenderer {
Show 14 methods
// Provided methods
fn get_texture(self) -> Texture2D { ... }
fn set_texture(self, value: impl Into<Texture2D>) { ... }
fn get_canvas_renderer(self) -> CanvasRenderer { ... }
fn set_grid_size(self, value: impl Into<f32>) { ... }
fn get_grid_size(self) -> f32 { ... }
fn try_initialize_data(self) { ... }
fn get_map_image(self) -> MapImage { ... }
fn update_geometry(self) { ... }
fn update(self) { ... }
fn create_terrain_mesh(self) { ... }
fn create_terrain_mesh_2(self, map_image: impl Into<MapImage>) { ... }
fn set_mesh_to_renderer(self) { ... }
fn update_map_size(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_texture(self) -> Texture2D
fn get_texture(self) -> Texture2D
get_Texture() overload
Sourcefn set_texture(self, value: impl Into<Texture2D>)
fn set_texture(self, value: impl Into<Texture2D>)
set_Texture(crate::unity_engine::texture2d::Texture2D) overload
Sourcefn get_canvas_renderer(self) -> CanvasRenderer
fn get_canvas_renderer(self) -> CanvasRenderer
get_CanvasRenderer() overload
Sourcefn set_grid_size(self, value: impl Into<f32>)
fn set_grid_size(self, value: impl Into<f32>)
set_GridSize(f32) overload
Sourcefn get_grid_size(self) -> f32
fn get_grid_size(self) -> f32
get_GridSize() overload
Sourcefn try_initialize_data(self)
fn try_initialize_data(self)
TryInitializeData() overload
Sourcefn get_map_image(self) -> MapImage
fn get_map_image(self) -> MapImage
GetMapImage() overload
Sourcefn update_geometry(self)
fn update_geometry(self)
UpdateGeometry() overload
Sourcefn create_terrain_mesh(self)
fn create_terrain_mesh(self)
CreateTerrainMesh() overload
Sourcefn create_terrain_mesh_2(self, map_image: impl Into<MapImage>)
fn create_terrain_mesh_2(self, map_image: impl Into<MapImage>)
CreateTerrainMesh(crate::app::mapimage::MapImage) overload
Sourcefn set_mesh_to_renderer(self)
fn set_mesh_to_renderer(self)
SetMeshToRenderer() overload
Sourcefn update_map_size(self)
fn update_map_size(self)
UpdateMapSize() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMiniMapSightRenderer> IMiniMapSightRendererMethods for __T
Available on crate feature
app-minimapsightrenderer only.