pub trait IMovieDefineDataMethods: IMovieDefineData {
Show 27 methods
// Provided methods
fn get_movie_file_name(self) -> Il2CppString { ... }
fn set_movie_file_name(self, value: impl Into<Il2CppString>) { ... }
fn get_name(self) -> Il2CppString { ... }
fn set_name(self, value: impl Into<Il2CppString>) { ... }
fn get_help(self) -> Il2CppString { ... }
fn set_help(self, value: impl Into<Il2CppString>) { ... }
fn get_condition(self) -> Il2CppString { ... }
fn set_condition(self, value: impl Into<Il2CppString>) { ... }
fn get_no(self) -> i32 { ... }
fn set_no(self, value: impl Into<i32>) { ... }
fn get_before_sound_event_name1(self) -> Il2CppString { ... }
fn set_before_sound_event_name1(self, value: impl Into<Il2CppString>) { ... }
fn get_before_sound_event_name2(self) -> Il2CppString { ... }
fn set_before_sound_event_name2(self, value: impl Into<Il2CppString>) { ... }
fn get_before_sound_event_name3(self) -> Il2CppString { ... }
fn set_before_sound_event_name3(self, value: impl Into<Il2CppString>) { ... }
fn get_after_sound_event_name1(self) -> Il2CppString { ... }
fn set_after_sound_event_name1(self, value: impl Into<Il2CppString>) { ... }
fn get_after_sound_event_name2(self) -> Il2CppString { ... }
fn set_after_sound_event_name2(self, value: impl Into<Il2CppString>) { ... }
fn get_after_sound_event_name3(self) -> Il2CppString { ... }
fn set_after_sound_event_name3(self, value: impl Into<Il2CppString>) { ... }
fn get_mess_file_name(self) -> Il2CppString { ... }
fn set_mess_file_name(self, value: impl Into<Il2CppString>) { ... }
fn get_dlc_directory_name(self) -> Il2CppString { ... }
fn set_dlc_directory_name(self, value: impl Into<Il2CppString>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_movie_file_name(self) -> Il2CppString
fn get_movie_file_name(self) -> Il2CppString
get_MovieFileName() overload
Sourcefn set_movie_file_name(self, value: impl Into<Il2CppString>)
fn set_movie_file_name(self, value: impl Into<Il2CppString>)
set_MovieFileName(::unity::Il2CppString) overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overload
Sourcefn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_Name(::unity::Il2CppString) overload
Sourcefn get_help(self) -> Il2CppString
fn get_help(self) -> Il2CppString
get_Help() overload
Sourcefn set_help(self, value: impl Into<Il2CppString>)
fn set_help(self, value: impl Into<Il2CppString>)
set_Help(::unity::Il2CppString) overload
Sourcefn get_condition(self) -> Il2CppString
fn get_condition(self) -> Il2CppString
get_Condition() overload
Sourcefn set_condition(self, value: impl Into<Il2CppString>)
fn set_condition(self, value: impl Into<Il2CppString>)
set_Condition(::unity::Il2CppString) overload
Sourcefn get_before_sound_event_name1(self) -> Il2CppString
fn get_before_sound_event_name1(self) -> Il2CppString
get_BeforeSoundEventName1() overload
Sourcefn set_before_sound_event_name1(self, value: impl Into<Il2CppString>)
fn set_before_sound_event_name1(self, value: impl Into<Il2CppString>)
set_BeforeSoundEventName1(::unity::Il2CppString) overload
Sourcefn get_before_sound_event_name2(self) -> Il2CppString
fn get_before_sound_event_name2(self) -> Il2CppString
get_BeforeSoundEventName2() overload
Sourcefn set_before_sound_event_name2(self, value: impl Into<Il2CppString>)
fn set_before_sound_event_name2(self, value: impl Into<Il2CppString>)
set_BeforeSoundEventName2(::unity::Il2CppString) overload
Sourcefn get_before_sound_event_name3(self) -> Il2CppString
fn get_before_sound_event_name3(self) -> Il2CppString
get_BeforeSoundEventName3() overload
Sourcefn set_before_sound_event_name3(self, value: impl Into<Il2CppString>)
fn set_before_sound_event_name3(self, value: impl Into<Il2CppString>)
set_BeforeSoundEventName3(::unity::Il2CppString) overload
Sourcefn get_after_sound_event_name1(self) -> Il2CppString
fn get_after_sound_event_name1(self) -> Il2CppString
get_AfterSoundEventName1() overload
Sourcefn set_after_sound_event_name1(self, value: impl Into<Il2CppString>)
fn set_after_sound_event_name1(self, value: impl Into<Il2CppString>)
set_AfterSoundEventName1(::unity::Il2CppString) overload
Sourcefn get_after_sound_event_name2(self) -> Il2CppString
fn get_after_sound_event_name2(self) -> Il2CppString
get_AfterSoundEventName2() overload
Sourcefn set_after_sound_event_name2(self, value: impl Into<Il2CppString>)
fn set_after_sound_event_name2(self, value: impl Into<Il2CppString>)
set_AfterSoundEventName2(::unity::Il2CppString) overload
Sourcefn get_after_sound_event_name3(self) -> Il2CppString
fn get_after_sound_event_name3(self) -> Il2CppString
get_AfterSoundEventName3() overload
Sourcefn set_after_sound_event_name3(self, value: impl Into<Il2CppString>)
fn set_after_sound_event_name3(self, value: impl Into<Il2CppString>)
set_AfterSoundEventName3(::unity::Il2CppString) overload
Sourcefn get_mess_file_name(self) -> Il2CppString
fn get_mess_file_name(self) -> Il2CppString
get_MessFileName() overload
Sourcefn set_mess_file_name(self, value: impl Into<Il2CppString>)
fn set_mess_file_name(self, value: impl Into<Il2CppString>)
set_MessFileName(::unity::Il2CppString) overload
Sourcefn get_dlc_directory_name(self) -> Il2CppString
fn get_dlc_directory_name(self) -> Il2CppString
get_DLCDirectoryName() overload
Sourcefn set_dlc_directory_name(self, value: impl Into<Il2CppString>)
fn set_dlc_directory_name(self, value: impl Into<Il2CppString>)
set_DLCDirectoryName(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMovieDefineData> IMovieDefineDataMethods for __T
app-moviedefinedata only.