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IMuscleSquatJudgeAreaDataMethods

Trait IMuscleSquatJudgeAreaDataMethods 

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pub trait IMuscleSquatJudgeAreaDataMethods: IMuscleSquatJudgeAreaData {
Show 16 methods // Provided methods fn get_id(self) -> Il2CppString { ... } fn set_id(self, value: impl Into<Il2CppString>) { ... } fn get_bad_frame_first(self) -> f32 { ... } fn set_bad_frame_first(self, value: impl Into<f32>) { ... } fn get_good_frame_first(self) -> f32 { ... } fn set_good_frame_first(self, value: impl Into<f32>) { ... } fn get_perfect_frame_first(self) -> f32 { ... } fn set_perfect_frame_first(self, value: impl Into<f32>) { ... } fn get_perfect_frame_latter(self) -> f32 { ... } fn set_perfect_frame_latter(self, value: impl Into<f32>) { ... } fn get_good_frame_latter(self) -> f32 { ... } fn set_good_frame_latter(self, value: impl Into<f32>) { ... } fn get_bad_frame_latter(self) -> f32 { ... } fn set_bad_frame_latter(self, value: impl Into<f32>) { ... } fn ctor(self) { ... } fn on_build(self) { ... }
}

Provided Methods§

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fn get_id(self) -> Il2CppString

get_ID() overload

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fn set_id(self, value: impl Into<Il2CppString>)

set_ID(::unity::Il2CppString) overload

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fn get_bad_frame_first(self) -> f32

get_BadFrameFirst() overload

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fn set_bad_frame_first(self, value: impl Into<f32>)

set_BadFrameFirst(f32) overload

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fn get_good_frame_first(self) -> f32

get_GoodFrameFirst() overload

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fn set_good_frame_first(self, value: impl Into<f32>)

set_GoodFrameFirst(f32) overload

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fn get_perfect_frame_first(self) -> f32

get_PerfectFrameFirst() overload

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fn set_perfect_frame_first(self, value: impl Into<f32>)

set_PerfectFrameFirst(f32) overload

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fn get_perfect_frame_latter(self) -> f32

get_PerfectFrameLatter() overload

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fn set_perfect_frame_latter(self, value: impl Into<f32>)

set_PerfectFrameLatter(f32) overload

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fn get_good_frame_latter(self) -> f32

get_GoodFrameLatter() overload

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fn set_good_frame_latter(self, value: impl Into<f32>)

set_GoodFrameLatter(f32) overload

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fn get_bad_frame_latter(self) -> f32

get_BadFrameLatter() overload

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fn set_bad_frame_latter(self, value: impl Into<f32>)

set_BadFrameLatter(f32) overload

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fn ctor(self)

.ctor() overload

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fn on_build(self)

OnBuild() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMuscleSquatJudgeAreaData> IMuscleSquatJudgeAreaDataMethods for __T

Available on crate feature app-musclesquatjudgeareadata only.