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IMyRoomWakeupSelectMenuItemContent

Trait IMyRoomWakeupSelectMenuItemContent 

Source
pub trait IMyRoomWakeupSelectMenuItemContent: IBasicMenuItemContent {
Show 16 methods // Provided methods fn m_icon(self) -> GameObject { ... } fn set_m_icon(self, value: GameObject) { ... } fn m_name(self) -> GameObject { ... } fn set_m_name(self, value: GameObject) { ... } fn m_rank_objects(self) -> Array<GameObject> { ... } fn set_m_rank_objects(self, value: Array<GameObject>) { ... } fn m_frame(self) -> GameObject { ... } fn set_m_frame(self, value: GameObject) { ... } fn m_image(self) -> Image { ... } fn set_m_image(self, value: Image) { ... } fn m_rank_images(self) -> Array<Image> { ... } fn set_m_rank_images(self, value: Array<Image>) { ... } fn m_rank_images_base(self) -> Array<Image> { ... } fn set_m_rank_images_base(self, value: Array<Image>) { ... } fn m_rank_images_number(self) -> Array<TextMeshProUGUI> { ... } fn set_m_rank_images_number(self, value: Array<TextMeshProUGUI>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§