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IPhotographHaveAnimatorControllerMethods

Trait IPhotographHaveAnimatorControllerMethods 

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pub trait IPhotographHaveAnimatorControllerMethods: IPhotographHaveAnimatorController {
    // Provided methods
    fn get_animator_controller(self) -> List_1<RuntimeAnimatorController> { ... }
    fn get_anime_time(self) -> f32 { ... }
    fn set_update(
        self,
        update: impl Into<PhotographHaveAnimatorController_UpdateAnime>,
        face_anime: impl Into<PhotographHaveAnimatorController_UpdateFaceAnime>,
    ) { ... }
    fn update(self) { ... }
    fn get_sprite(self) -> Sprite { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_animator_controller(self) -> List_1<RuntimeAnimatorController>

get_AnimatorController() overload

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fn get_anime_time(self) -> f32

get_AnimeTime() overload

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fn set_update( self, update: impl Into<PhotographHaveAnimatorController_UpdateAnime>, face_anime: impl Into<PhotographHaveAnimatorController_UpdateFaceAnime>, )

SetUpdate(crate::app::photographhaveanimatorcontroller::PhotographHaveAnimatorController_UpdateAnime, crate::app::photographhaveanimatorcontroller::PhotographHaveAnimatorController_UpdateFaceAnime) overload

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fn update(self)

Update() overload

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fn get_sprite(self) -> Sprite

GetSprite() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IPhotographHaveAnimatorController> IPhotographHaveAnimatorControllerMethods for __T

Available on crate feature app-photographhaveanimatorcontroller only.