pub trait IPhotographSelectPauseMenuContent: IBasicMenuContent {
// Provided methods
fn m_page_title_text(self) -> TextMeshProUGUI { ... }
fn set_m_page_title_text(self, value: TextMeshProUGUI) { ... }
fn m_arrow_l(self) -> GameObject { ... }
fn set_m_arrow_l(self, value: GameObject) { ... }
fn m_arrow_r(self) -> GameObject { ... }
fn set_m_arrow_r(self, value: GameObject) { ... }
fn m_page_icon(self) -> List_1<GameObject> { ... }
fn set_m_page_icon(self, value: List_1<GameObject>) { ... }
}Provided Methods§
fn m_page_title_text(self) -> TextMeshProUGUI
fn set_m_page_title_text(self, value: TextMeshProUGUI)
fn m_arrow_l(self) -> GameObject
fn set_m_arrow_l(self, value: GameObject)
fn m_arrow_r(self) -> GameObject
fn set_m_arrow_r(self, value: GameObject)
fn m_page_icon(self) -> List_1<GameObject>
fn set_m_page_icon(self, value: List_1<GameObject>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.