pub trait IRefineGodWeaponSelectMenuContent: IBasicMenuContent {
// Provided methods
fn m_caption_text(self) -> TextMeshProUGUI { ... }
fn set_m_caption_text(self, value: TextMeshProUGUI) { ... }
fn m_gods_name_text(self) -> TextMeshProUGUI { ... }
fn set_m_gods_name_text(self, value: TextMeshProUGUI) { ... }
fn m_god_icon(self) -> UnitIcon { ... }
fn set_m_god_icon(self, value: UnitIcon) { ... }
fn m_page_icon_image(self) -> Array<Image> { ... }
fn set_m_page_icon_image(self, value: Array<Image>) { ... }
}Provided Methods§
fn m_caption_text(self) -> TextMeshProUGUI
fn set_m_caption_text(self, value: TextMeshProUGUI)
fn m_gods_name_text(self) -> TextMeshProUGUI
fn set_m_gods_name_text(self, value: TextMeshProUGUI)
fn m_god_icon(self) -> UnitIcon
fn set_m_god_icon(self, value: UnitIcon)
fn m_page_icon_image(self) -> Array<Image>
fn set_m_page_icon_image(self, value: Array<Image>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.