Skip to main content

IRefreshUnitSetDecideMenuMethods

Trait IRefreshUnitSetDecideMenuMethods 

Source
pub trait IRefreshUnitSetDecideMenuMethods: IRefreshUnitSetDecideMenu {
Show 14 methods // Provided methods fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<RefreshUnitSetDecideMenuContent>, usabled: impl Into<bool>, key_up_event_handler: impl Into<RefreshUnitSetDecideMenu_KeyUpEventHandler>, key_down_event_handler: impl Into<RefreshUnitSetDecideMenu_KeyDownEventHandler>, decide_event_handler: impl Into<RefreshUnitSetDecideMenu_DecideEventHandler>, ) { ... } fn get_name(self) -> Il2CppString { ... } fn tick(self) { ... } fn set_text_color(self, color: impl Into<Color>) { ... } fn update_enabled(self, enabled: impl Into<bool>, usabled: impl Into<bool>) { ... } fn focus_this_menu(self) { ... } fn unfocus_this_menu(self) { ... } fn is_focused_this_menu(self) -> bool { ... } fn key_up(self, is_trigger: impl Into<bool>) { ... } fn key_down(self, is_trigger: impl Into<bool>) { ... } fn key_left(self, is_trigger: impl Into<bool>) { ... } fn key_right(self, is_trigger: impl Into<bool>) { ... } fn l_call(self) -> BasicMenu_Result { ... } fn on_dispose(self) { ... }
}

Provided Methods§

Source

fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<RefreshUnitSetDecideMenuContent>, usabled: impl Into<bool>, key_up_event_handler: impl Into<RefreshUnitSetDecideMenu_KeyUpEventHandler>, key_down_event_handler: impl Into<RefreshUnitSetDecideMenu_KeyDownEventHandler>, decide_event_handler: impl Into<RefreshUnitSetDecideMenu_DecideEventHandler>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::refreshunitsetdecidemenucontent::RefreshUnitSetDecideMenuContent, bool, crate::app::refreshunitsetdecidemenu::RefreshUnitSetDecideMenu_KeyUpEventHandler, crate::app::refreshunitsetdecidemenu::RefreshUnitSetDecideMenu_KeyDownEventHandler, crate::app::refreshunitsetdecidemenu::RefreshUnitSetDecideMenu_DecideEventHandler) overload

Source

fn get_name(self) -> Il2CppString

GetName() overload

Source

fn tick(self)

Tick() overload

Source

fn set_text_color(self, color: impl Into<Color>)

SetTextColor(crate::unity_engine::color::Color) overload

Source

fn update_enabled(self, enabled: impl Into<bool>, usabled: impl Into<bool>)

UpdateEnabled(bool, bool) overload

Source

fn focus_this_menu(self)

FocusThisMenu() overload

Source

fn unfocus_this_menu(self)

UnfocusThisMenu() overload

Source

fn is_focused_this_menu(self) -> bool

IsFocusedThisMenu() overload

Source

fn key_up(self, is_trigger: impl Into<bool>)

KeyUp(bool) overload

Source

fn key_down(self, is_trigger: impl Into<bool>)

KeyDown(bool) overload

Source

fn key_left(self, is_trigger: impl Into<bool>)

KeyLeft(bool) overload

Source

fn key_right(self, is_trigger: impl Into<bool>)

KeyRight(bool) overload

Source

fn l_call(self) -> BasicMenu_Result

LCall() overload

Source

fn on_dispose(self)

OnDispose() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IRefreshUnitSetDecideMenu> IRefreshUnitSetDecideMenuMethods for __T

Available on crate feature app-refreshunitsetdecidemenu only.