pub trait IRelayUserDataMethods: IRelayUserData {
// Provided methods
fn ctor(self) { ... }
fn ctor_2(self, from: impl Into<RelayUserData>) { ... }
fn add_entered_battle(
self,
new_battle: impl Into<RelayUserData_EnteredBattle>,
) { ... }
fn add_entered_battle_impl(
self,
new_battle: impl Into<RelayUserData_EnteredBattle>,
) -> bool { ... }
fn get_entered_battle(
self,
data_id: impl Into<u64>,
) -> RelayUserData_EnteredBattle { ... }
fn clear(self) { ... }
fn serialize(self, stream: impl Into<Stream_2>) { ... }
fn deserialize(self, stream: impl Into<Stream_2>) { ... }
fn get_entered_battles(self) -> List_1<RelayUserData_EnteredBattle> { ... }
fn dbg_dump(self) { ... }
}Provided Methods§
Sourcefn ctor_2(self, from: impl Into<RelayUserData>)
fn ctor_2(self, from: impl Into<RelayUserData>)
.ctor(crate::app::relayuserdata::RelayUserData) overload
Sourcefn add_entered_battle(self, new_battle: impl Into<RelayUserData_EnteredBattle>)
fn add_entered_battle(self, new_battle: impl Into<RelayUserData_EnteredBattle>)
AddEnteredBattle(crate::app::relayuserdata::RelayUserData_EnteredBattle) overload
Sourcefn add_entered_battle_impl(
self,
new_battle: impl Into<RelayUserData_EnteredBattle>,
) -> bool
fn add_entered_battle_impl( self, new_battle: impl Into<RelayUserData_EnteredBattle>, ) -> bool
AddEnteredBattleImpl(crate::app::relayuserdata::RelayUserData_EnteredBattle) overload
Sourcefn get_entered_battle(
self,
data_id: impl Into<u64>,
) -> RelayUserData_EnteredBattle
fn get_entered_battle( self, data_id: impl Into<u64>, ) -> RelayUserData_EnteredBattle
GetEnteredBattle(u64) overload
Sourcefn serialize(self, stream: impl Into<Stream_2>)
fn serialize(self, stream: impl Into<Stream_2>)
Serialize(crate::app::stream_2::Stream_2) overload
Sourcefn deserialize(self, stream: impl Into<Stream_2>)
fn deserialize(self, stream: impl Into<Stream_2>)
Deserialize(crate::app::stream_2::Stream_2) overload
Sourcefn get_entered_battles(self) -> List_1<RelayUserData_EnteredBattle>
fn get_entered_battles(self) -> List_1<RelayUserData_EnteredBattle>
get_EnteredBattles() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRelayUserData> IRelayUserDataMethods for __T
Available on crate feature
app-relayuserdata only.