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IRelay_DisposPlayerCountsSequenceMethods

Trait IRelay_DisposPlayerCountsSequenceMethods 

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pub trait IRelay_DisposPlayerCountsSequenceMethods: IRelay_DisposPlayerCountsSequence {
    // Provided methods
    fn load_first(self) { ... }
    fn load_done(self) { ... }
    fn get_chapter(self) -> ChapterData { ... }
    fn load(self) -> bool { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn load_first(self)

LoadFirst() overload

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fn load_done(self)

LoadDone() overload

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fn get_chapter(self) -> ChapterData

GetChapter() overload

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fn load(self) -> bool

Load() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IRelay_DisposPlayerCountsSequence> IRelay_DisposPlayerCountsSequenceMethods for __T

Available on crate feature app-relay only.