pub trait IRingListSequence_CharaNavigation: IObject {
// Provided methods
fn m_root_object(self) -> GameObject { ... }
fn set_m_root_object(self, value: GameObject) { ... }
fn m_point_image(self) -> Array<Image> { ... }
fn set_m_point_image(self, value: Array<Image>) { ... }
fn m_point_num(self) -> i32 { ... }
fn set_m_point_num(self, value: i32) { ... }
fn m_current_point_index(self) -> i32 { ... }
fn set_m_current_point_index(self, value: i32) { ... }
}Provided Methods§
fn m_root_object(self) -> GameObject
fn set_m_root_object(self, value: GameObject)
fn m_point_image(self) -> Array<Image>
fn set_m_point_image(self, value: Array<Image>)
fn m_point_num(self) -> i32
fn set_m_point_num(self, value: i32)
fn m_current_point_index(self) -> i32
fn set_m_current_point_index(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.