pub trait IRingListSequence_RingListWindow: IObject {
// Provided methods
fn m_root_object(self) -> GameObject { ... }
fn set_m_root_object(self, value: GameObject) { ... }
fn m_title_text(self) -> TextMeshProUGUI { ... }
fn set_m_title_text(self, value: TextMeshProUGUI) { ... }
fn m_ring_info(self) -> Array<RingListSequence_RingListWindow_RingInfo> { ... }
fn set_m_ring_info(
self,
value: Array<RingListSequence_RingListWindow_RingInfo>,
) { ... }
fn m_skill_info(self) -> RingListSequence_RingListWindow_SkillInfo { ... }
fn set_m_skill_info(self, value: RingListSequence_RingListWindow_SkillInfo) { ... }
}Provided Methods§
fn m_root_object(self) -> GameObject
fn set_m_root_object(self, value: GameObject)
fn m_title_text(self) -> TextMeshProUGUI
fn set_m_title_text(self, value: TextMeshProUGUI)
fn m_ring_info(self) -> Array<RingListSequence_RingListWindow_RingInfo>
fn set_m_ring_info(self, value: Array<RingListSequence_RingListWindow_RingInfo>)
fn m_skill_info(self) -> RingListSequence_RingListWindow_SkillInfo
fn set_m_skill_info(self, value: RingListSequence_RingListWindow_SkillInfo)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.