pub trait IRingListSkillMenu_MenuItem_WeaponTalentMethods: IRingListSkillMenu_MenuItem_WeaponTalent {
// Provided methods
fn get_item_kind_table_index(self) -> i32 { ... }
fn set_item_kind_table_index(self, value: impl Into<i32>) { ... }
fn get_sprite(self) -> Sprite { ... }
fn get_skill_name(self) -> Il2CppString { ... }
fn get_skill_help(self) -> Il2CppString { ... }
fn ctor(
self,
root: impl Into<RingListSkillMenu>,
level: impl Into<i32>,
item_kind: impl Into<ItemData_Kinds>,
is_got_skill: impl Into<bool>,
) { ... }
fn on_select(self) { ... }
}Provided Methods§
Sourcefn get_item_kind_table_index(self) -> i32
fn get_item_kind_table_index(self) -> i32
get_ItemKindTableIndex() overload
Sourcefn set_item_kind_table_index(self, value: impl Into<i32>)
fn set_item_kind_table_index(self, value: impl Into<i32>)
set_ItemKindTableIndex(i32) overload
Sourcefn get_sprite(self) -> Sprite
fn get_sprite(self) -> Sprite
GetSprite() overload
Sourcefn get_skill_name(self) -> Il2CppString
fn get_skill_name(self) -> Il2CppString
GetSkillName() overload
Sourcefn get_skill_help(self) -> Il2CppString
fn get_skill_help(self) -> Il2CppString
GetSkillHelp() overload
Sourcefn ctor(
self,
root: impl Into<RingListSkillMenu>,
level: impl Into<i32>,
item_kind: impl Into<ItemData_Kinds>,
is_got_skill: impl Into<bool>,
)
fn ctor( self, root: impl Into<RingListSkillMenu>, level: impl Into<i32>, item_kind: impl Into<ItemData_Kinds>, is_got_skill: impl Into<bool>, )
.ctor(crate::app::ringlistskillmenu::RingListSkillMenu, i32, crate::app::itemdata::ItemData_Kinds, bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRingListSkillMenu_MenuItem_WeaponTalent> IRingListSkillMenu_MenuItem_WeaponTalentMethods for __T
Available on crate feature
app-ringlistskillmenu only.