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ISaveDataMenu_MenuItemMethods

Trait ISaveDataMenu_MenuItemMethods 

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pub trait ISaveDataMenu_MenuItemMethods: ISaveDataMenu_MenuItem {
    // Provided methods
    fn get_header_handle(self) -> GameSaveDataHeaderReader_Handle { ... }
    fn get_height(self) -> f32 { ... }
    fn is_selected(self) -> bool { ... }
    fn set_select(self, enable: impl Into<bool>) { ... }
    fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
    fn ctor(
        self,
        save_data_headerhandle: impl Into<GameSaveDataHeaderReader_Handle>,
    ) { ... }
    fn a_call(self) -> BasicMenu_Result { ... }
    fn b_call(self) -> BasicMenu_Result { ... }
}

Provided Methods§

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fn get_header_handle(self) -> GameSaveDataHeaderReader_Handle

GetHeaderHandle() overload

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fn get_height(self) -> f32

GetHeight() overload

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fn is_selected(self) -> bool

IsSelected() overload

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fn set_select(self, enable: impl Into<bool>)

SetSelect(bool) overload

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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload

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fn ctor( self, save_data_headerhandle: impl Into<GameSaveDataHeaderReader_Handle>, )

.ctor(crate::app::gamesavedataheaderreader::GameSaveDataHeaderReader_Handle) overload

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fn a_call(self) -> BasicMenu_Result

ACall() overload

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fn b_call(self) -> BasicMenu_Result

BCall() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ISaveDataMenu_MenuItem> ISaveDataMenu_MenuItemMethods for __T

Available on crate feature app-savedatamenu only.