pub trait ISaveDataMenu_MenuItemMethods: ISaveDataMenu_MenuItem {
// Provided methods
fn get_header_handle(self) -> GameSaveDataHeaderReader_Handle { ... }
fn get_height(self) -> f32 { ... }
fn is_selected(self) -> bool { ... }
fn set_select(self, enable: impl Into<bool>) { ... }
fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
fn ctor(
self,
save_data_headerhandle: impl Into<GameSaveDataHeaderReader_Handle>,
) { ... }
fn a_call(self) -> BasicMenu_Result { ... }
fn b_call(self) -> BasicMenu_Result { ... }
}Provided Methods§
Sourcefn get_header_handle(self) -> GameSaveDataHeaderReader_Handle
fn get_header_handle(self) -> GameSaveDataHeaderReader_Handle
GetHeaderHandle() overload
Sourcefn get_height(self) -> f32
fn get_height(self) -> f32
GetHeight() overload
Sourcefn is_selected(self) -> bool
fn is_selected(self) -> bool
IsSelected() overload
Sourcefn set_select(self, enable: impl Into<bool>)
fn set_select(self, enable: impl Into<bool>)
SetSelect(bool) overload
Sourcefn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overload
Sourcefn ctor(
self,
save_data_headerhandle: impl Into<GameSaveDataHeaderReader_Handle>,
)
fn ctor( self, save_data_headerhandle: impl Into<GameSaveDataHeaderReader_Handle>, )
.ctor(crate::app::gamesavedataheaderreader::GameSaveDataHeaderReader_Handle) overload
Sourcefn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ISaveDataMenu_MenuItem> ISaveDataMenu_MenuItemMethods for __T
Available on crate feature
app-savedatamenu only.