pub trait IShopUnitSelectMenuMethods: IShopUnitSelectMenu {
// Provided methods
fn get_m_help_event_handler(self) -> ShopUnitSelectMenu_HelpEventHandler { ... }
fn set_m_help_event_handler(
self,
value: impl Into<ShopUnitSelectMenu_HelpEventHandler>,
) { ... }
fn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<ShopUnitSelectMenuContent>,
menu_object: impl Into<GameObject>,
default_menu_item_index: impl Into<i32>,
default_scroll_index: impl Into<i32>,
help_event_handler: impl Into<ShopUnitSelectMenu_HelpEventHandler>,
show_god_ring_icon: impl Into<bool>,
) { ... }
fn get_name(self) -> Il2CppString { ... }
fn x_call(self) -> BasicMenu_Result { ... }
fn is_show_god_ring_icon(self) -> bool { ... }
}Provided Methods§
Sourcefn get_m_help_event_handler(self) -> ShopUnitSelectMenu_HelpEventHandler
fn get_m_help_event_handler(self) -> ShopUnitSelectMenu_HelpEventHandler
get_m_HelpEventHandler() overload
Sourcefn set_m_help_event_handler(
self,
value: impl Into<ShopUnitSelectMenu_HelpEventHandler>,
)
fn set_m_help_event_handler( self, value: impl Into<ShopUnitSelectMenu_HelpEventHandler>, )
set_m_HelpEventHandler(crate::app::shopunitselectmenu::ShopUnitSelectMenu_HelpEventHandler) overload
Sourcefn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<ShopUnitSelectMenuContent>,
menu_object: impl Into<GameObject>,
default_menu_item_index: impl Into<i32>,
default_scroll_index: impl Into<i32>,
help_event_handler: impl Into<ShopUnitSelectMenu_HelpEventHandler>,
show_god_ring_icon: impl Into<bool>,
)
fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<ShopUnitSelectMenuContent>, menu_object: impl Into<GameObject>, default_menu_item_index: impl Into<i32>, default_scroll_index: impl Into<i32>, help_event_handler: impl Into<ShopUnitSelectMenu_HelpEventHandler>, show_god_ring_icon: impl Into<bool>, )
.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::shopunitselectmenucontent::ShopUnitSelectMenuContent, crate::unity_engine::gameobject::GameObject, i32, i32, crate::app::shopunitselectmenu::ShopUnitSelectMenu_HelpEventHandler, bool) overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
Sourcefn x_call(self) -> BasicMenu_Result
fn x_call(self) -> BasicMenu_Result
XCall() overload
Sourcefn is_show_god_ring_icon(self) -> bool
fn is_show_god_ring_icon(self) -> bool
IsShowGodRingIcon() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IShopUnitSelectMenu> IShopUnitSelectMenuMethods for __T
Available on crate feature
app-shopunitselectmenu only.