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ISkillEditRootMethods

Trait ISkillEditRootMethods 

Source
pub trait ISkillEditRootMethods: ISkillEditRoot {
    // Provided methods
    fn get_game_object_equip(self) -> GameObject { ... }
    fn get_game_object_pool(self) -> GameObject { ... }
    fn get_skill_info(self) -> GameObject { ... }
    fn get_skill_info_root(self) -> GameObject { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_game_object_equip(self) -> GameObject

GetGameObjectEquip() overload

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fn get_game_object_pool(self) -> GameObject

GetGameObjectPool() overload

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fn get_skill_info(self) -> GameObject

GetSkillInfo() overload

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fn get_skill_info_root(self) -> GameObject

GetSkillInfoRoot() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ISkillEditRoot> ISkillEditRootMethods for __T

Available on crate feature app-skilleditroot only.