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ISkipIndicator

Trait ISkipIndicator 

Source
pub trait ISkipIndicator: ISingletonMonoBehaviour_1<SkipIndicator> {
Show 14 methods // Provided methods fn m_skip(self) -> GameObject { ... } fn set_m_skip(self, value: GameObject) { ... } fn m_auto(self) -> GameObject { ... } fn set_m_auto(self, value: GameObject) { ... } fn m_error(self) -> GameObject { ... } fn set_m_error(self, value: GameObject) { ... } fn m_canvas_manager(self) -> CanvasManager { ... } fn set_m_canvas_manager(self, value: CanvasManager) { ... } fn m_animator(self) -> Animator { ... } fn set_m_animator(self, value: Animator) { ... } fn m_seq(self) -> SkipIndicator_Seq { ... } fn set_m_seq(self, value: SkipIndicator_Seq) { ... } fn m_is_req_close(self) -> bool { ... } fn set_m_is_req_close(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§