pub trait ITerrainPaintDataMethods: ITerrainPaintData {
// Provided methods
fn set_terrain_size(self, value: impl Into<Vector2>) { ... }
fn get_terrain_size(self) -> Vector2 { ... }
fn set_split_count(self, value: impl Into<i32>) { ... }
fn get_split_count(self) -> i32 { ... }
fn set_name(self, value: impl Into<Array<Il2CppString>>) { ... }
fn get_name(self) -> Array<Il2CppString> { ... }
fn set_index(self, value: impl Into<Array<i32>>) { ... }
fn get_index(self) -> Array<i32> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn set_terrain_size(self, value: impl Into<Vector2>)
fn set_terrain_size(self, value: impl Into<Vector2>)
set__TerrainSize(crate::unity_engine::vector2::Vector2) overload
Sourcefn get_terrain_size(self) -> Vector2
fn get_terrain_size(self) -> Vector2
get__TerrainSize() overload
Sourcefn set_split_count(self, value: impl Into<i32>)
fn set_split_count(self, value: impl Into<i32>)
set__SplitCount(i32) overload
Sourcefn get_split_count(self) -> i32
fn get_split_count(self) -> i32
get__SplitCount() overload
Sourcefn set_name(self, value: impl Into<Array<Il2CppString>>)
fn set_name(self, value: impl Into<Array<Il2CppString>>)
set__Name(::unity::Array<::unity::Il2CppString>) overload
Sourcefn get_name(self) -> Array<Il2CppString>
fn get_name(self) -> Array<Il2CppString>
get__Name() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITerrainPaintData> ITerrainPaintDataMethods for __T
Available on crate feature
app-terrainpaintdata only.