pub trait ITroopListSortMenu_SortTitle: IObject {
// Provided methods
fn m_root(self) -> GameObject { ... }
fn set_m_root(self, value: GameObject) { ... }
fn m_page(self) -> i32 { ... }
fn set_m_page(self, value: i32) { ... }
fn m_sort_type(self) -> TroopListSortMenu_SortType { ... }
fn set_m_sort_type(self, value: TroopListSortMenu_SortType) { ... }
fn m_title(self) -> TextMeshProUGUI { ... }
fn set_m_title(self, value: TextMeshProUGUI) { ... }
fn m_arrow(self) -> GameObject { ... }
fn set_m_arrow(self, value: GameObject) { ... }
}Provided Methods§
fn m_root(self) -> GameObject
fn set_m_root(self, value: GameObject)
fn m_page(self) -> i32
fn set_m_page(self, value: i32)
fn m_sort_type(self) -> TroopListSortMenu_SortType
fn set_m_sort_type(self, value: TroopListSortMenu_SortType)
fn m_title(self) -> TextMeshProUGUI
fn set_m_title(self, value: TextMeshProUGUI)
fn m_arrow(self) -> GameObject
fn set_m_arrow(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.