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IUnitCalculator_WeaponHitCommandMethods

Trait IUnitCalculator_WeaponHitCommandMethods 

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pub trait IUnitCalculator_WeaponHitCommandMethods: IUnitCalculator_WeaponHitCommand {
    // Provided methods
    fn get_name(self) -> Il2CppString { ... }
    fn get_impl(self, side: impl Into<BattleInfoSide>) -> f32 { ... }
    fn set_impl(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>) { ... }
    fn is_visible(self) -> bool { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_name(self) -> Il2CppString

get_Name() overload

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fn get_impl(self, side: impl Into<BattleInfoSide>) -> f32

GetImpl(crate::app::battleinfoside::BattleInfoSide) overload

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fn set_impl(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)

SetImpl(crate::app::battleinfoside::BattleInfoSide, f32) overload

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fn is_visible(self) -> bool

IsVisible() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IUnitCalculator_WeaponHitCommand> IUnitCalculator_WeaponHitCommandMethods for __T

Available on crate feature app-unitcalculator only.