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IUnitSelectMenuItemContent

Trait IUnitSelectMenuItemContent 

Source
pub trait IUnitSelectMenuItemContent: IBasicMenuItemContent {
    // Provided methods
    fn m_setter(self) -> UnitMenuItemSetter { ... }
    fn set_m_setter(self, value: UnitMenuItemSetter) { ... }
    fn m_relay_others(self) -> GameObject { ... }
    fn set_m_relay_others(self, value: GameObject) { ... }
    fn m_versus_defense(self) -> GameObject { ... }
    fn set_m_versus_defense(self, value: GameObject) { ... }
    fn m_sub_frame_type(self) -> UnitMenuItemSetter_SubFrame { ... }
    fn set_m_sub_frame_type(self, value: UnitMenuItemSetter_SubFrame) { ... }
    fn m_is_sortie_backup_unit(self) -> bool { ... }
    fn set_m_is_sortie_backup_unit(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§