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IVersus

Trait IVersus 

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pub trait IVersus: ISingletonClass_1<Versus> {
Show 42 methods // Provided methods fn m_player_meta_data(self) -> VersusServerRankedMetaData { ... } fn set_m_player_meta_data(self, value: VersusServerRankedMetaData) { ... } fn m_player_data(self) -> VersusServerRankedData { ... } fn set_m_player_data(self, value: VersusServerRankedData) { ... } fn m_player_rating_list(self) -> List_1<NexVersus_RatingData> { ... } fn set_m_player_rating_list(self, value: List_1<NexVersus_RatingData>) { ... } fn m_opponent_meta_data(self) -> VersusServerRankedMetaData { ... } fn set_m_opponent_meta_data(self, value: VersusServerRankedMetaData) { ... } fn m_opponent_data(self) -> VersusServerRankedData { ... } fn set_m_opponent_data(self, value: VersusServerRankedData) { ... } fn m_replay_data(self) -> VersusServerReplayData { ... } fn set_m_replay_data(self, value: VersusServerReplayData) { ... } fn m_replay_meta_data(self) -> VersusServerReplayMetaData { ... } fn set_m_replay_meta_data(self, value: VersusServerReplayMetaData) { ... } fn m_casual_opponent_meta_data(self) -> VersusServerCasualMetaData { ... } fn set_m_casual_opponent_meta_data(self, value: VersusServerCasualMetaData) { ... } fn m_casual_opponent_data(self) -> VersusServerCasualData { ... } fn set_m_casual_opponent_data(self, value: VersusServerCasualData) { ... } fn m_casual_player_data(self) -> VersusServerCasualData { ... } fn set_m_casual_player_data(self, value: VersusServerCasualData) { ... } fn m_casual_player_meta_data(self) -> VersusServerCasualMetaData { ... } fn set_m_casual_player_meta_data(self, value: VersusServerCasualMetaData) { ... } fn m_backup_data(self) -> VersusBackupData { ... } fn set_m_backup_data(self, value: VersusBackupData) { ... } fn m_edit_backup_data(self) -> VersusEditModeBackupData { ... } fn set_m_edit_backup_data(self, value: VersusEditModeBackupData) { ... } fn m_mode(self) -> Versus_Mode { ... } fn set_m_mode(self, value: Versus_Mode) { ... } fn m_matching_type(self) -> Versus_MatchingType { ... } fn set_m_matching_type(self, value: Versus_MatchingType) { ... } fn m_error(self) -> Versus_Error { ... } fn set_m_error(self, value: Versus_Error) { ... } fn m_result(self) -> Versus_MapResult { ... } fn set_m_result(self, value: Versus_MapResult) { ... } fn m_is_surrender(self) -> bool { ... } fn set_m_is_surrender(self, value: bool) { ... } fn m_casual_map_number(self) -> i32 { ... } fn set_m_casual_map_number(self, value: i32) { ... } fn m_is_exist_on_server(self) -> bool { ... } fn set_m_is_exist_on_server(self, value: bool) { ... } fn m_history(self) -> Versus_DownloadHistory { ... } fn set_m_history(self, value: Versus_DownloadHistory) { ... }
}

Provided Methods§

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fn m_player_meta_data(self) -> VersusServerRankedMetaData

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fn set_m_player_meta_data(self, value: VersusServerRankedMetaData)

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fn m_player_data(self) -> VersusServerRankedData

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fn set_m_player_data(self, value: VersusServerRankedData)

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fn m_player_rating_list(self) -> List_1<NexVersus_RatingData>

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fn set_m_player_rating_list(self, value: List_1<NexVersus_RatingData>)

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fn m_opponent_meta_data(self) -> VersusServerRankedMetaData

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fn set_m_opponent_meta_data(self, value: VersusServerRankedMetaData)

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fn m_opponent_data(self) -> VersusServerRankedData

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fn set_m_opponent_data(self, value: VersusServerRankedData)

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fn m_replay_data(self) -> VersusServerReplayData

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fn set_m_replay_data(self, value: VersusServerReplayData)

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fn m_replay_meta_data(self) -> VersusServerReplayMetaData

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fn set_m_replay_meta_data(self, value: VersusServerReplayMetaData)

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fn m_casual_opponent_meta_data(self) -> VersusServerCasualMetaData

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fn set_m_casual_opponent_meta_data(self, value: VersusServerCasualMetaData)

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fn m_casual_opponent_data(self) -> VersusServerCasualData

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fn set_m_casual_opponent_data(self, value: VersusServerCasualData)

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fn m_casual_player_data(self) -> VersusServerCasualData

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fn set_m_casual_player_data(self, value: VersusServerCasualData)

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fn m_casual_player_meta_data(self) -> VersusServerCasualMetaData

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fn set_m_casual_player_meta_data(self, value: VersusServerCasualMetaData)

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fn m_backup_data(self) -> VersusBackupData

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fn set_m_backup_data(self, value: VersusBackupData)

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fn m_edit_backup_data(self) -> VersusEditModeBackupData

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fn set_m_edit_backup_data(self, value: VersusEditModeBackupData)

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fn m_mode(self) -> Versus_Mode

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fn set_m_mode(self, value: Versus_Mode)

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fn m_matching_type(self) -> Versus_MatchingType

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fn set_m_matching_type(self, value: Versus_MatchingType)

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fn m_error(self) -> Versus_Error

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fn set_m_error(self, value: Versus_Error)

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fn m_result(self) -> Versus_MapResult

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fn set_m_result(self, value: Versus_MapResult)

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fn m_is_surrender(self) -> bool

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fn set_m_is_surrender(self, value: bool)

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fn m_casual_map_number(self) -> i32

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fn set_m_casual_map_number(self, value: i32)

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fn m_is_exist_on_server(self) -> bool

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fn set_m_is_exist_on_server(self, value: bool)

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fn m_history(self) -> Versus_DownloadHistory

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fn set_m_history(self, value: Versus_DownloadHistory)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§