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IWellItemSelectMenuContent

Trait IWellItemSelectMenuContent 

Source
pub trait IWellItemSelectMenuContent: IBasicMenuContent {
Show 20 methods // Provided methods fn m_root_object(self) -> GameObject { ... } fn set_m_root_object(self, value: GameObject) { ... } fn m_item_list_content(self) -> MenuAccessoryContent { ... } fn set_m_item_list_content(self, value: MenuAccessoryContent) { ... } fn m_item_help_content(self) -> MenuAccessoryContent { ... } fn set_m_item_help_content(self, value: MenuAccessoryContent) { ... } fn m_expected_content(self) -> MenuAccessoryContent { ... } fn set_m_expected_content(self, value: MenuAccessoryContent) { ... } fn m_selected_item_content_list(self) -> Array<BasicItemMenuItemContent> { ... } fn set_m_selected_item_content_list( self, value: Array<BasicItemMenuItemContent>, ) { ... } fn m_star_list(self) -> Array<GameObject> { ... } fn set_m_star_list(self, value: Array<GameObject>) { ... } fn m_stock_value_text(self) -> TextMeshProUGUI { ... } fn set_m_stock_value_text(self, value: TextMeshProUGUI) { ... } fn m_stock_value_max_text(self) -> TextMeshProUGUI { ... } fn set_m_stock_value_max_text(self, value: TextMeshProUGUI) { ... } fn m_kind_icon_bg_image_list(self) -> Array<Image> { ... } fn set_m_kind_icon_bg_image_list(self, value: Array<Image>) { ... } fn m_selected_kind_index(self) -> i32 { ... } fn set_m_selected_kind_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§