pub trait IUnitCalculator_WeaponLevelBaseCommandMethods: IUnitCalculator_WeaponLevelBaseCommand {
// Provided methods
fn get_unit_weapon_level(
self,
unit: impl Into<Unit>,
unit_item: impl Into<UnitItem>,
) -> WeaponLevel_Kind { ... }
fn get_impl(self, side: impl Into<BattleInfoSide>) -> f32 { ... }
fn get_impl_2(self, unit: impl Into<Unit>) -> f32 { ... }
fn get_value(self, level: impl Into<WeaponLevel_Kind>) -> f32 { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_unit_weapon_level(
self,
unit: impl Into<Unit>,
unit_item: impl Into<UnitItem>,
) -> WeaponLevel_Kind
fn get_unit_weapon_level( self, unit: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> WeaponLevel_Kind
GetUnitWeaponLevel(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Sourcefn get_impl(self, side: impl Into<BattleInfoSide>) -> f32
fn get_impl(self, side: impl Into<BattleInfoSide>) -> f32
GetImpl(crate::app::battleinfoside::BattleInfoSide) overload
Sourcefn get_impl_2(self, unit: impl Into<Unit>) -> f32
fn get_impl_2(self, unit: impl Into<Unit>) -> f32
GetImpl(crate::app::unit::Unit) overload
Sourcefn get_value(self, level: impl Into<WeaponLevel_Kind>) -> f32
fn get_value(self, level: impl Into<WeaponLevel_Kind>) -> f32
GetValue(crate::app::weaponlevel::WeaponLevel_Kind) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IUnitCalculator_WeaponLevelBaseCommand> IUnitCalculator_WeaponLevelBaseCommandMethods for __T
Available on crate feature
app-unitcalculator only.