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IUnitIconViewerContent

Trait IUnitIconViewerContent 

Source
pub trait IUnitIconViewerContent: IMonoBehaviour {
    // Provided methods
    fn weapon_names(self) -> Array<Il2CppString> { ... }
    fn set_weapon_names(self, value: Array<Il2CppString>) { ... }
    fn god_names(self) -> Array<Il2CppString> { ... }
    fn set_god_names(self, value: Array<Il2CppString>) { ... }
    fn m_job_object(self) -> GameObject { ... }
    fn set_m_job_object(self, value: GameObject) { ... }
    fn m_emblem_object(self) -> GameObject { ... }
    fn set_m_emblem_object(self, value: GameObject) { ... }
    fn m_name_dictionary(self) -> Dictionary_2<Il2CppString, Il2CppString> { ... }
    fn set_m_name_dictionary(
        self,
        value: Dictionary_2<Il2CppString, Il2CppString>,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§