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IUnitItemMenuMethods

Trait IUnitItemMenuMethods 

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pub trait IUnitItemMenuMethods: IUnitItemMenu {
    // Provided methods
    fn get_m_unit(self) -> Unit { ... }
    fn set_m_unit(self, value: impl Into<Unit>) { ... }
    fn ctor(
        self,
        menu_item_list: impl Into<List_1<BasicMenuItem>>,
        menu_content: impl Into<UnitItemMenuContent>,
        unit: impl Into<Unit>,
        select_event_handler: impl Into<UnitItemMenu_SelectEventHandler>,
        decide_event_handler: impl Into<UnitItemMenu_DecideEventHandler>,
        request_close_event_handler: impl Into<UnitItemMenu_RequestCloseEventHandler>,
    ) { ... }
    fn rebuild_menu(self, unit: impl Into<Unit>) { ... }
    fn get_name(self) -> Il2CppString { ... }
    fn enable_menu(self) { ... }
    fn disable_menu(self) { ... }
    fn show(self) { ... }
    fn hide(self) { ... }
}

Provided Methods§

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fn get_m_unit(self) -> Unit

get_m_Unit() overload

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fn set_m_unit(self, value: impl Into<Unit>)

set_m_Unit(crate::app::unit::Unit) overload

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fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<UnitItemMenuContent>, unit: impl Into<Unit>, select_event_handler: impl Into<UnitItemMenu_SelectEventHandler>, decide_event_handler: impl Into<UnitItemMenu_DecideEventHandler>, request_close_event_handler: impl Into<UnitItemMenu_RequestCloseEventHandler>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::unititemmenucontent::UnitItemMenuContent, crate::app::unit::Unit, crate::app::unititemmenu::UnitItemMenu_SelectEventHandler, crate::app::unititemmenu::UnitItemMenu_DecideEventHandler, crate::app::unititemmenu::UnitItemMenu_RequestCloseEventHandler) overload

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fn rebuild_menu(self, unit: impl Into<Unit>)

RebuildMenu(crate::app::unit::Unit) overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn enable_menu(self)

EnableMenu() overload

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fn disable_menu(self)

DisableMenu() overload

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fn show(self)

Show() overload

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fn hide(self)

Hide() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IUnitItemMenu> IUnitItemMenuMethods for __T

Available on crate feature app-unititemmenu only.