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IUnitStatus

Trait IUnitStatus 

Source
pub trait IUnitStatus: ISingletonProcInst_1<UnitStatus> {
    // Provided methods
    fn m_prefab_handle(self) -> TResourceHandle_1<GameObject> { ... }
    fn set_m_prefab_handle(self, value: TResourceHandle_1<GameObject>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§