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IUnitStatusSetter_SkillSetter

Trait IUnitStatusSetter_SkillSetter 

Source
pub trait IUnitStatusSetter_SkillSetter: IObject {
    // Provided methods
    fn m_root(self) -> GameObject { ... }
    fn set_m_root(self, value: GameObject) { ... }
    fn m_icon(self) -> Image { ... }
    fn set_m_icon(self, value: Image) { ... }
    fn m_name(self) -> TextMeshProUGUI { ... }
    fn set_m_name(self, value: TextMeshProUGUI) { ... }
    fn m_god_buff_image(self) -> Image { ... }
    fn set_m_god_buff_image(self, value: Image) { ... }
    fn m_style_bonus(self) -> GameObject { ... }
    fn set_m_style_bonus(self, value: GameObject) { ... }
    fn m_setter(self) -> UnitStatusSetter { ... }
    fn set_m_setter(self, value: UnitStatusSetter) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§